News and Updates

Main World(s) Now Fully Open!

Thank you to everyone who has helped us get as far as we have. We’re now open for public play. The Whitelist has been taken down quite some time ago, and our 1.12.2 map has been fully imported into 1.13.2 without any flaws or damage whatsoever. Like I kept telling the whole world we would!

Our migration to 1.13.2 is not yet fully complete and does still await a functional Ticketing system for user issues. Instead, please use in-game Mail


or Discord via the @smelly#0952 handle.

/discord link

This way staff will have a permanent record of your issues. Please include any relevant coordinates as well as a detailed description of your issue, and provide us 24 hours to respond. Thank you!

Closed Beta

Hi there.  Right now, Smellycraft is in a state of closed beta.

Anyone who wants to help out testing is welcome, just come join the Discord and ask to be whitelisted.

You can help test a few things, or just muck around and let me know if anything is buggy or slow, it’s all appreciated.

Just be aware that everything is getting reset before the official launch!

Some things I could really use help with:

  • Try to break things
  • Try to hack me, ruin my day
  • Test some shops and plots
  • See if you can mess up the tutorial
  • Test WorldGuard region
  • Building, if you’re good and really really want to
  • Screenshots with shaders.  My laptop sucks.
  • Xsplit footage, re: sucky laptop.

For shaded screenshots and video you’ll be flying around a world of modded terrain from the Biome Bundle.

Many thanks to those kind folks who have offered so far, I look forward to repaying the favour many times.